The Clearing is, hinted by its name, a grassy terrain cleared out vegetation and trees. It connects many different Locations.
The Clearing is divided into two sections: a lush territory with a dirt path, and a bordering gate that leads towards a bridge into Nilgarf.
The Clearing is found by following the path in the Mushroom Forest, passing the broken carts. It is a place that connects the Mushroom Forest, Mushroom Grotto. Seaside Path, and Nilgarf.
The bordering gate entrance is guarded by Atticus, The City Guard. He will immediately kill any players under Level 7 who try to walk through the entrance.
There are currently 3 Wooden Chests in the clearing:
Wooden Chest 1: The first chest is located in the middle of the lake to the right, underwater.
Wooden Chest 2: The second chest is in the purple tent to the right of the path when coming from Mushroom Forest.
Wooden Chest 3: The final chest is on the main bridge crossing to Nilgarf, just on the right.
*Wooden Chest 3 shares its contents with a chest in Mushtown. You can only open one of the 2 chests every 24 hours. This is a bug.
Wooden Chest 4: Follow the trail that leads to Seaside Path. Just before entering the teleporter, look at the tree to your right. It's at the base of the tree.
- A modified version of The Clearing was used in the now-closed Vesteria Demo. Unlike in the full game, The Clearing in the demo featured additional chests, pre-1.3.4 music, a treehouse, a shop, additional bouncy mushrooms, cannons, Barber Streisand, the Faction Building, Elder Shrooms, Goblins, and an abundance of Baby Shrooms.
- A teaser for the Nilgarf Sewers in the form of a hidden, small cave near the lake is accessible here, although it no longer has any purpose. In the cave is merely a small sewer-resembling room with some broken bars, stone and water, along with some crates and a lantern.
- If you go to Mushroom Grotto from the Clearing, you’ll spawn in the same location as if you came from Mushroom Forest.