"An adventurer's starting point; a humble little village."

Mushtown is a small town that serves as an adventurer's starting point in the world of Vesteria.

Overview Edit

The town is secluded behind a thick and enormous town wall, which looms over and protects its inhabitants. Within these walls lie tents of various colors, patches of trees and other forms of wildlife of various sizes. Chickens also roam around the little town, with thin patches of water running through, forcing the creation of simplistic bridges of wooden planks.

Mushtown Outskirts Edit


Beyond the gates of the town lay the outskirts of Mushtown, inhabited by various NPCs and mobs alike. The area is pampered with an abundance of flora and fauna. Fungi and gigantic trees encircle the player's view almost constantly. The outskirts have a more hillier terrain which eventually blends into a large circle of hill which encompasses the map, acting as its wall. The NPC Scruff and his house, as well as the beginning spawn for the game, are located on the outskirts through a small shaft.

Enemies Edit

Mobs such as the Baby Shroom inhabit the outskirts of Mushtown in large numbers, and are most likely to be the player's first hostile mob encounter. Upon traversing further away from the outskirts of Mushtown and towards the entrance to the Mushroom Forest uphill, players may encounter another more-dangerous mob from the shroom family, simply known as the Shroom.

Quests Edit

  • Scruff's Quest: A villager named Scruff seeks the player's help in two dire situations.
  • Mushtown Helper: A hero shall be summoned to investigate the disappearance of a merchant.
    • Part 1: Mayor Noah has a problem with the Shrooms in the Mushroom Forest and requests the player to quell the threat. Only 20 Shrooms are required to be vanquished.
    • Part 2: A shipment of supplies bound to Mushtown from Nilgarf mysteriously went missing. Mayor Noah tasks the player to find Jericho, the missing merchant, who was last reported to be seen in the Mushroom Forest.
      • Rewards:
        • 210 BronzeCoin
        • 377 EXP
    • Part 3: One of the wheels from Jericho's wagon was torn off and carried away by one of the shrooms who ambushed the cart. It has been said that the wheel is near its hideout, which is on the left-most side (if entering from Mushtown).
  • Treasure Hunt: Xero has come to Vesteria in search of an ancient treasure. It is possible to find it in ANY chest within the world of Vesteria, however it is still very common.
  • Innkeeper's Son (Level 3): Edith, who operates an inn in Mushtown, hasn't seen her son Streisand in ages since he went off to work as a successful barber in Nilgarf. She hopes that the player can reach out to Barber Streisand and have him write her a letter back.
    • Rewards:
  • Ruth's Revenge: Rough Ruth, who aspires to become a Warrior, has been defeated by a Giant Baby Shroom and holds a grudge against it. He wishes to resolve this grudge, and so sends the player to kill one for him. A Giant Baby Shroom spawns more commonly than other supersized mob variants, and one is guaranteed to spawn in a predetermined location every 15 minutes.
    • Rewards:
      • 450 BronzeCoin
      • 236 EXP

Chests Edit

There are a lot of Chests available here, more than any other area currently: 10 Wooden Chests and 2 Bluesteel Chests.

Wooden Chest 1: The 1st Wooden Chest is dug inside a pothole behind Scruff's house, nearby the spawn area.

Wooden Chest 2: The 2nd lies hidden beneath the stone bridge that crosses over the river up ahead Mushtown's gates.

*Wooden Chest 2 shares its contents with a chest in The Clearing. You can only open one of the 2 chests every 24 hours. This is a bug.

Wooden Chest 3: The 3rd chest is located on the 2nd tower on the left of the main gate when you enter, past the large boulder. It can be opened by jumping on the mushroom next to the tower or by using the double jump perk unlocked by joining the Hunting guild.

Wooden Chest 4: The 4th Wooden Chest can be found on some scaffolding just to the right after entering Mushtown.

Wooden Chest 5: The 5th can be found in the one building you can enter in Mushtown, which is the first one on the right from the gates.

Wooden Chest 6: A 6th can be found under the wooden walkway that sticks into the small lake right outside of Mushtown.

Wooden Chest 7: The 7th is found in a small hole behind a large tree surrounded by some crates & barrels, which can be seen to the left after leaving the short underground shaft near Scruff's house.

Wooden Chest 8: Found in another small hole with a mushroom by the entrance, which is located in an isolated area of the outskirts to the right of the entrance to the Mushroom Forest. Short guide:

Wooden Chest 9 & 10: To the right of the merchant, there's a white building which has a backdoor leading a cellar hiding the final two wooden chests.

Wooden Chest 11: Climb up left from where new players spawn, it's in a small divot

Wooden Chest 12: From Xero, climb up the hill next to him from the left, There's a chest in a small divot.

Bluesteel Chest 1: The first bluesteel chest is located under a bridge of wooden planks, opposite the Merchant in Mushtown beside a red red-orange house. When opened, it drops a Wood Sword that has been pre-upgraded using an Ancient scroll to have +2 Dex and +5 Weapon Attack.

Bluesteel Chest 2: The second is found in a hole to the left of the trail leading to the Mushroom Forest. It is reachable by bouncing on 3 small mushrooms just at the top of the curving slope, to the left. An alternate route is to climb up the hill from the right (Around Mushroom Forest teleporter) and fall down from above into the hole.

Trivia Edit

  • The location of spawn was changed from it's original on December 14, 2018. The old location spawned the player inside Mushtown, while the new one spawns the player on the outskirts next to Scruff's house. The location of the NPC Scruff also changed with this.
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