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Overview

Weapons are items found or purchased in Vesteria that are used to fight against Mobs. Every player begins their journey with a standard Stick. Some weapons can also contain attributes, giving them some bonus stats.

Please view an item's unique page to see how it is obtained, or to view its sell yield and cost (if applicable).

*All Effects are active even if the weapon is in your offhand, whereas almost all Perks are not (although there are some exceptions).

Name Level Class ATK Passive Effects Weapon Perk
Stick 1 Adventurer 14
Wooden Club 2 Adventurer 20
Old Fishing Rod 3 Adventurer 15
Wooden Sword 3 Adventurer 26
Pitchfork 5 Adventurer 34
Rake 5 Adventurer 34
Oak Polearm 7 Adventurer 41
Training Staff 10 Mage 50
Wooden Dagger 10 Hunter 50
Wooden Bow 10 Hunter 50
Rusty Sword 10 Warrior 50
Sickle 11 Hunter 56 -50 Max HP
Fungi Staff 12 Mage 61
Mana Sap
Basic attacks steal Mana.
Root Bow 12 Hunter 61
Salvage Shot
50% Chance not to consume an arrow.
Uprooted Blade 12 Warrior 56
Splinter
Basic attacks deal additional damage over time.
Ancient Staff 13 Mage 59
Rusty Dagger 13 Hunter 59
Bronze Sword 13 Warrior 59
Mushroom Dagger 13 Hunter 69
Airborne
Inflict 1.5x damage in the air.
Mushroom Staff 13 Mage 69
Spore Cloud
Blink leaves behind a toxic cloud that deals DoT every 0.5 seconds.
Mushroom Sword 13 Warrior 69
Bounceback
Abilities have their knockback multiplied by 3.
Willow Staff 15 Mage 53
Bronze Mace 15 Warrior 58
Tomahawk 15 Hunter 58
Lapis Staff 18 Mage 58
Iron Sword 19 Warrior 75
Icicle 20 Hunter 67 +15% Crit Chance
The Stinger 20 Warrior 78 +10% Crit Chance
Webbed Staff 25 Mage 101
Venom Bomb
Mana Bomb leaves toxic puddle that deals damage.
Royal Fang 25 Warrior 101
Mana Thief
Attacks steal MP from the victim.
Spider Fang Dagger 25 Hunter 101
Caustic Wounds
Attacks deal DoT for 3 seconds.
Spider Leg Bow 25 Hunter 101
Webbed Shots
Apply movement reduction of -5 to the victim.
Barbarian Sword 27 Warrior 96 +2 STR
Barbarian Staff 27 Mage 96
Barbarian Hatchet 27 Hunter 96 +2 STR
Lunar Staff 28 Mage 98
Steel Sword 28 Warrior 98
Marauder Dagger 28 Hunter 98
Marauder Bow 28 Hunter 98
Steel Warhammer 30 Paladin 103
Steel Shield 30 Knight - -10% Damage Taken
Moko Dagger 35 Hunter 116
Rhythmic Acceleration
Every 4th attack increases your agility by 25.
Tuaa Bow 35 Hunter 116
Rhythmic Splintering
Only every 4th shot uses an arrow.
Moko Club 35 Warrior 116
Rhythmic Ferocity
Every 4th attack deals extra damage.
Moko Maul 35 Paladin 116
Rhythmic Concussion
Every 4th attack stuns the victim.
Tuaa Staff 35 Mage 116
Rhythmic Invocation
Every 4th spell used costs no MP.
Tuaa Shield 35 Knight - 25% Block Chance
Black Steel Karambit 40 Hunter 129
Scraps Staff 40 Mage 129
Bronze Scimitar 40 Warrior 129
Blistergrass Staff 40 Mage 129
Dunes Wisdom
Regenerate extra mana during the day.
Ancient Jawbone 42 Warrior 134 +0.65 Attack Speed
Dustwurm Cudgel 42 Paladin 134
Aftershock
Adds shockwaves to Ground Slam.
Sand-Ravaged Scimitar 42 Warrior 134 +10% Crit Chance
Sun-scorched Branch 42 Mage 134
Solar Winds
Increases the range of Blink.
Sand-ravaged Bow 42 Hunter 134 +10% Crit Chance
Savage Axe 42 Paladin 134 -28 DEX, +22 STR
Savage Shank 42 Hunter 134
One Good Hit
Execute instantly kills non-resilient targets under 25% health.
Dustwurm Longbow 42 Hunter 139
Acidic Arrows
Critical strikes on enemies create a splash of acid.
Stingtail Staff 42 Mage 139
Weakening Venom
Melee attacks weaken a target to take more damage from the next ability.
Azariah's Edge 45 Warrior 146 +10% Crit Chance
Bloodcraze
Critical hits grant a stacking attack speed bonus.
Sun Blade 45 Warrior 146 +10 STR
Shattersun Dirk 45 Hunter 146
Dunes Courage
Deal more damage to non-human Dunes enemies.
Auktufiti's Ballista 45 Hunter 146
Overdraw
Fires larger arrows further.
Chitin Scythe 45 Mage 146 +10 VIT
Living Blade
Basic attacks deal magic damage and scale accordingly.
Vesra's Eviscerator 45 Warrior 151
Apogee
During the day, deal more damage and regenerate health.
Terul's Talon 45 Hunter 151
Midnight
During the night, deal more damage and move faster.
Astrologist's Scepter 45 Mage 151
Twilight
Empower Magic Missile to launch Mana Stars.
Tuthaffa's Buckler 45 Knight - -20% Damage Taken
Slime Staff 47 Mage 146
Mitosis
Heal for the mana you spend when using abilities.
Broken Bottle 47 Hunter 146
Shank
Causes victims to bleed.
Barrel Hammer 47 Paladin 146
Dull Thud
Boost Rebuke damage by 50% but remove knockback.
Scrap Bow 47 Hunter 151
Scrap Sword 47 Warrior 151 +10% Crit Chance
Fallen Blade 47 Knight 163 +10 STR
Forgotten Staff 49 Mage 162
Eldritch Curse
Drastically empower Thundercall.
The Incisor 49 Hunter 162 +10% Crit Chance
Overbite
Boosts critical damage by 30%.
Forgotten Axe 49 Paladin 162
Eldritch Cleave
Drastically empower Smite.
Artifact Aegis 49 Knight - -25% Damage Taken

All items (105)

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