Just mob drops and fishing loot, things like that
What's on your mind?
37 Votes in Poll
Im broke rn with 36 robux and i thought there was going to be a black friday sale for 25 robux like last time, where is it??
Ok thanks for the support, I will cover the low level farming guide, comment below what you want to do and suggestions. I went into pit at level 17 and a matter of minutes got me to. 20.
18 Votes in Poll
If you have any information on the Gorgog pet, can you tell it to me? I'm trying to make a Gorgog pet page, but nobody is telling me how to get the pet.
BEGIN OVERFARMING OF EVERYTHING NOW
Credit to @WhatHappenedHere for original idea.
This dungeon is accessible only from the Colosseum, a rune to teleport there being found at the peak of the central spire, meaning getting to this dungeon can prove quite risky. Once inside, you can choose to fight one of the following, though each gets 3x HP and deals 1.5x damage, with no extra loot bonus:
Mo Ko Tu Aa
Azariah the Blood-Crazed
Saraskis the Impaler
Auktufiti the Watcher
Each of these bosses can only be fought once every six hours, with a separate cooldown for each, though the cooldown is only triggered if you beat the boss. Certain bosses are only unlocked after you reach certain levels, with The Yeti being locked to 15+, the Spider Queen being locked to 20+, Mo Ko Tu Aa being locked to 30+, Auk, Saras, and Aza all locked to 42+, and the Scarab locked to 45+.
This is meant to give everyone at least a semi-equal chance to fight each boss. Each of these can only be fought alone, so bring your A-game.
You can still go and fight these bosses normally, this idea is only meant to ease the lag caused for many players when bosses spawn and are instantly obliterated, with no one having half a chance to do anything.
Instead of loot, you get Trial Tokens. Each boss drops a different kind of Trial Token, though all have the same aesthetic of a copper-colored coin with a skull stamp.
Each boss will drop from 5 to 10 of the requisite kind of token, with the exception of the Scarab, which drops from 5 to 15.
Chad gives Mushroom Trial Tokens
The Yeti gives Yeti Trial Tokens
Spider Queen gives Royal Trial Tokens
Mo Ko Tu Aa gives Forsaken Trial Tokens
The dunes minibosses give Desert Trial Tokens.
These tokens can be exchanged for various items that can be dropped by the bosses.
Mushroom Soup costs 2 Mushroom Trial Tokens
Mushroom Staff, Sword, or Dagger each cost 10 Mushroom Trial Tokens
Icicle costs 20 Yeti Trial Tokens
Plated Iron Helmet costs 10 Yeti Trial Tokens
Great Weapon ATK Scroll costs 5 Royal Trial Tokens
Great Armor DEF Scroll costs 5 Royal Trial Tokens
Royal Fang, Webbed Staff, Spider Fang Dagger, or Spider Leg Bow each cost 10 Royal Trial Tokens
Cursed Weapon ATK Scroll costs either 20 Yeti Trial Tokens, 20 Royal Trial Tokens, 20 Forsaken Trial Tokens, or 20 Dunes Trial Tokens
Cursed Armor DEF Scroll costs either 20 Yeti Trial Tokens, 20 Royal Trial Tokens, 20 Forsaken Trial Tokens, or 20 Dunes Trial Tokens
Moko Club, Moko Maul, Moko Dagger, Tuaa Bow, Tuaa Shield, or Tuaa Staff each cost 10 Forsaken Trial Tokens
Auktufiti's Ballista, Azariah's Edge, or Chitin Scythe each cost 30 Dunes Trial Tokens.
Sand-Ravaged Scimitar, Sand-Ravaged Bow, Stingtail Staff, Dustwurm Cudgel, or Dustwurm Longbow each cost 10 Dunes Trial Tokens.
A Crystal Beetle costs 2 Dunes Trial Tokens
Please don't hate on me for this, but some of y'all have super op gear and casual players can't match you, I'm trying to make areas less laggy and give everyone a fairly equal chance.
Someone said something that if you join the group you get free access??
Anyone know when it'll become free?
Someone traded it to me at random. How much is it worth, and how do I not get scammed?
I soloed Gauntlet with level 35 Sorcerer today!
If anyone remembers the economy in July 2019, you will know where this is going, but anyways I feel the economy would implode once F2P releases. You see there is a Cursed Defense Scroll available once every slot, and Tal-Rey weapons would drop to very low prices. Holy Scrolls would also become very cheap, you see it's quite easy to grind Shroompocalypse. Because of the Rebirth system, someone could infinitely grind Shroompocalypse. When Beta released, newer players would compete with older players in prices. Cursed scrolls went from 100S to 200S to 300S to 400S to 500S to 1G. There was also a problem with exploiting, you see a lot of hacks/exploits are made by smart people who are using their mind for evil. This is the reason why we don't have Terror of the Deep anymore. An easy answer to this is a wipe, but wipes will ruin a community. Why grind if there was a suprise wipe, you could get wiped again and never know it, this would cause paranoia and distrust with the developers, And I'm pretty sure Rocky has learned that a wipe would be a bad idea, most of the Vesteria community had quit once the game got closed down and the ensuing chaos in the Discord Server, on Twitter and on the Forums. People couldn't do anything with their favorite MMORPG and most people moved on to new games. Terraria, Minecraft and other ROBLOX games were popular choices. When the wipe was announced the returning community who's sanity was fading left. The loyal ones who played the playtests would have little-nothing to do, reach level 49? Almost impossible due to the highest level mob being Elder Shrooms, get copper gear? Quite easy if you blocked people. Then Berezaa quit Vesteria and returned the game. People wanted a wipe in August, the least popular option was an Enchantment/Money wipe, and that's what we got in September. I feel a Mushcoin wipe would be a wise choice, people like RevinReign have well over 100 Gold Mushcoins. An enchantment wipe would be unnecessary as I think the enchantment system is good, there's not 160 damage Steel Swords. Tal-Rey weapons are also a problem as you can only get 1 per slot, There should be a dungeon to obtain them but it would be difficult.
Quest items and once per file things such as Vincent stat reset tome being made soulbound to prevent alt accounts from being abused, this is basically all that an alt account can do to abuse the economy. Other than that F2P is a good idea.
Simple yet effective solution
Rogue got boring and I'm taking a look at this and I'm like why the heck not?
I'm writing this post to announce two very important things pertaining to the Vesteria wiki:
1) The Vesteria Wiki has now been updated to UCP (Unified Community Platform), so you will probably see that many things are now different when browsing the wiki, such as editing, Wiki Activity is now Recent Changes, there are new fonts, etc.
2) There are now new admins, with them being me, and EpicGuyJack, and Beendini3. Due to the inactivity of the previous admins of the wiki, bereza has given us sysop permissions to better the Vesteria Wiki.
I hope you take these two announcements as well as I did. Thank you for understanding in advance.
I need to know you plebs please tell reeeeeee
So I went on reddit and there is a question about whether the weapon atk of a Mage’s staff increases their ability damage? So like if I equip a staff with higher base atk, does that mean I get more ability damage?
I got demolished by chad in a few seconds, how do i not die?